Both continuous hits and big, powerful strikes will cause stagger damage, encouraging you to keep up the pressure on the opponent. Stagger – Another addition to the series’ combat is a “stagger” element: if an AC takes too many hits over a short period of time, its Attitude Control System will be overloaded, making it vulnerable for a short time. It will also provide some incredible chain abilities when fighting, as he describes vividly: “Say you activate Assault Boost to make your approach while using machine gun fire and a missile salvo to stagger the enemy, then use your pulse blade to score a direct melee hit once you’re up close.” “Assault Boost is an offensive action that helps close the gap between enemies and lets you quickly go from long distance to close range,” Yamamura tells us. “But you’ll sometimes be recovering data logs from wreckage and doing other side objectives too.”Īssault Boost – One of the biggest new features in Armored Core VI is an instantaneous switch between long-range gunfighting and close-range melee, thanks to a button-activated movement skill called the Assault Boost. “There will be missions where you’re fighting across sweeping battlefields–very combat-oriented,” Yamamura explains. You’ll be encountering lots of different scenery and objectives as you advance through the game’s mission-based progression structure (like previous entries). And with your Armored Core’s (AC for short) advanced movement skills, you’ll be able to explore these large, open spaces to your heart’s content. The expansive environments will deliver an incredible sense of scale, maintaining the quality we’ve come to expect from FromSoftware’s world-design maestros. These structures cover a planetary surface wracked with extreme cold and contamination in the aftermath of the great disaster, and the player will be exploring these various environments as they proceed,” says game director Masaru Yamamura. “It’s an intricate and multi-layered world, brimming with mega-structures and enormous underground facilities built by its former inhabitants. The various areas of Rubicon are filled with contrasts, as the hollowed-out industrial ruins from the aforementioned disaster smolder beneath a shiny shell of state-of-the-art mining constructs encasing the planet. But those futuristic megacorps just can’t resist the siren song of Coral and continue to war for it to this day. But this isn’t stuff that looks pretty in aquariums–Coral is extremely volatile, and it’s already caused a massive disaster that nearly turned all of Rubicon to ash many years prior. Armored Core VI is a new story that takes place on the planet Rubicon, where a powerful energy source called “Coral” has been discovered.
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